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Unity web player plugin 2.6 windows 7
Unity web player plugin 2.6 windows 7










  1. #Unity web player plugin 2.6 windows 7 android#
  2. #Unity web player plugin 2.6 windows 7 code#

Prefabs: Fix prefab merging when managed reference instances have been changed Packman: Compilation and refresh time increases after each script change - Packman Packman: Editor crashes when upgrading/downgrading between 2020.2 Mono: macOS Apple silicon Standalone player with Mono scripting backend crashes on macOS Big Sur beta 6 Mono: Crash with various stack traces when exiting Play Mode after recompiling scripts

#Unity web player plugin 2.6 windows 7 android#

Mobile: Keyboard doesn't show up when trying to input text in an Input Field with Hide Mobile Input checked on Android 11

#Unity web player plugin 2.6 windows 7 code#

MacOS: macOS Apple silicon player fails to start on macOS Big Sur beta 6 due to lack of code signing MacOS: after choosing to append/replace an existing build another window shows up asking if you want to replace it MacOS: Shader import in an external exFAT drive crashes Unity MacOS: Mouse input gets interrupted when changing values in inspector by dragging mouse Linux: InputSystem not mapping keyboard keys properly on Linux Play mode is unable to reach more than 10FPS. Linux: Performance Regression in Play Mode while using the Editor on Linux. IL2CPP: UnityLinker strips classes used with the SerializeReference attribute

unity web player plugin 2.6 windows 7

Graphview: The majority of the Graph View functionality stops working when adding a Node into the Stack Node

unity web player plugin 2.6 windows 7 unity web player plugin 2.6 windows 7

Global Illumination: BugReporter doesn't get invoked when the project crashes Global Illumination: Crash on 'Preparing Bake' stage when rebaking GI after changing lighting settings and clearing baked data : Wild memory leaks leading to StackAllocator::WalkAllocations crashesĢD: Editor crashes when Undo and Redo operation is performed with Tile PaletteĢD: Crash on Tilemap::ValidateAllTileAssets when opening a specific prefab or dropping it into the sceneĪI: A NavMeshAgent GameObject teleports to a near NavMeshSurface when collided with a moving NavMeshObstacleĪsset Bundles: AssetBundleLoadAllAssets - Load_Prefabs_AllAssets is significantly slower than 18.4Īsset Bundles: AssetBundleLoadSingleAssets : LoadAsync_Prefabs_SingleAssets is significantly slower than 18.4Īsset Import Pipeline: Project Startup time slow due to unmatched Custom DependenciesĪsset Import Pipeline: Errors thrown on creating a project using microgame templatesĪsset Importers: Importing an fbx model is noticeably slower when the model contains Animationsīuild Pipeline: Building subscenes without platform package doesn't work












Unity web player plugin 2.6 windows 7